“Lost in Transit” is a first person sitting simulator about a young woman commuting by train after receiving bad news. Throughout her journey, various characters from her past visit the train compartment. 

The game features an experimental mechanic in which the player must fight the camera, as it shifts away from these memories. As the conversations ramp up in intensity, so does the camera.

The aim of this game was to explore how much a camera system can characterize player expressivity and storytelling within constraints.


You can read my writing sample here:

Lost in Transit

You can play Lost in Transit here:

itch.io/lostintransit

“Lost in Transit” full PC game playthrough